zeek/src/Conn.h
2011-08-04 15:21:18 -05:00

387 lines
11 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#ifndef conn_h
#define conn_h
#include <sys/types.h>
#include "Dict.h"
#include "Val.h"
#include "Timer.h"
#include "Serializer.h"
#include "PersistenceSerializer.h"
#include "RuleMatcher.h"
#include "AnalyzerTags.h"
class Connection;
class ConnectionTimer;
class NetSessions;
class LoginConn;
class RuleHdrTest;
class Specific_RE_Matcher;
class TransportLayerAnalyzer;
class RuleEndpointState;
typedef enum {
NUL_IN_LINE,
SINGULAR_CR,
SINGULAR_LF,
NUM_EVENTS_TO_FLAG,
} ConnEventToFlag;
typedef void (Connection::*timer_func)(double t);
struct ConnID {
const uint32* src_addr;
const uint32* dst_addr;
uint32 src_port;
uint32 dst_port;
bool is_one_way; // if true, don't canonicalize
// Returns a ListVal suitable for looking up a connection in
// a hash table. addr/ports are expected to be in network order.
// Unless is_one_way is true, the lookup sorts src and dst,
// so src_addr/src_port and dst_addr/dst_port just have to
// reflect the two different sides of the connection,
// neither has to be the particular source/destination
// or originator/responder.
HashKey* BuildConnKey() const;
// The structure used internally for hashing.
struct Key {
uint32 ip1[NUM_ADDR_WORDS];
uint32 ip2[NUM_ADDR_WORDS];
uint16 port1;
uint16 port2;
};
};
static inline int addr_port_canon_lt(const uint32* a1, uint32 p1,
const uint32* a2, uint32 p2)
{
#ifdef BROv6
// Because it's a canonical ordering, not a strict ordering,
// we can choose to give more weight to the least significant
// word than to the most significant word. This matters
// because for the common case of IPv4 addresses embedded in
// a IPv6 address, the top three words are identical, so we can
// save a few cycles by first testing the bottom word.
return a1[3] < a2[3] ||
(a1[3] == a2[3] &&
(a1[2] < a2[2] ||
(a1[2] == a2[2] &&
(a1[1] < a2[1] ||
(a1[1] == a2[1] &&
(a1[0] < a2[0] ||
(a1[0] == a2[0] &&
p1 < p2)))))));
#else
return *a1 < *a2 || (*a1 == *a2 && p1 < p2);
#endif
}
class Analyzer;
class Connection : public BroObj {
public:
Connection(NetSessions* s, HashKey* k, double t, const ConnID* id);
virtual ~Connection();
// Invoked when connection is about to be removed. Use Ref(this)
// inside Done to keep the connection object around (though it'll
// no longer be accessible from the dictionary of active
// connections).
void Done();
// Process the connection's next packet. "data" points just
// beyond the IP header. It's updated to point just beyond
// the transport header (or whatever should be saved, if we
// decide not to save the full packet contents).
//
// If record_packet is true, the packet should be recorded.
// If record_content is true, then its entire contents should
// be recorded, otherwise just up through the transport header.
// Both are assumed set to true when called.
void NextPacket(double t, int is_orig,
const IP_Hdr* ip, int len, int caplen,
const u_char*& data,
int& record_packet, int& record_content,
// arguments for reproducing packets
const struct pcap_pkthdr* hdr,
const u_char* const pkt,
int hdr_size);
HashKey* Key() const { return key; }
void ClearKey() { key = 0; }
double StartTime() const { return start_time; }
void SetStartTime(double t) { start_time = t; }
double LastTime() const { return last_time; }
void SetLastTime(double t) { last_time = t; }
const uint32* OrigAddr() const { return orig_addr; }
const uint32* RespAddr() const { return resp_addr; }
uint32 OrigPort() const { return orig_port; }
uint32 RespPort() const { return resp_port; }
void FlipRoles();
Analyzer* FindAnalyzer(AnalyzerID id);
Analyzer* FindAnalyzer(AnalyzerTag::Tag tag); // find first in tree.
TransportProto ConnTransport() const { return proto; }
// True if we should record subsequent packets (either headers or
// in their entirety, depending on record_contents). We still
// record subsequent SYN/FIN/RST, regardless of how this is set.
int RecordPackets() const { return record_packets; }
void SetRecordPackets(int do_record) { record_packets = do_record; }
// True if we should record full packets for this connection,
// false if we should just record headers.
int RecordContents() const { return record_contents; }
void SetRecordContents(int do_record) { record_contents = do_record; }
// Set whether to record *current* packet header/full.
void SetRecordCurrentPacket(int do_record)
{ record_current_packet = do_record; }
void SetRecordCurrentContent(int do_record)
{ record_current_content = do_record; }
// FIXME: Now this is in Analyzer and should eventually be removed here.
//
// If true, skip processing of remainder of connection. Note
// that this does not in itself imply that record_packets is false;
// we might want instead to process the connection off-line.
void SetSkip(int do_skip) { skip = do_skip; }
int Skipping() const { return skip; }
// Arrange for the connection to expire after the given amount of time.
void SetLifetime(double lifetime);
// Returns true if the packet reflects a reuse of this
// connection (i.e., not a continuation but the beginning of
// a new connection).
bool IsReuse(double t, const u_char* pkt);
// Get/set the inactivity timeout for this connection.
void SetInactivityTimeout(double timeout);
double InactivityTimeout() const { return inactivity_timeout; }
// Activate connection_status_update timer.
void EnableStatusUpdateTimer();
RecordVal* BuildConnVal();
void AppendAddl(const char* str);
LoginConn* AsLoginConn() { return login_conn; }
void Match(Rule::PatternType type, const u_char* data, int len,
bool is_orig, bool bol, bool eol, bool clear_state);
// Tries really hard to extract a program name and a version.
Val* BuildVersionVal(const char* s, int len);
// Raises a software_version_found event based on the
// given string (returns false if it's not parseable).
int VersionFoundEvent(const uint32* addr, const char* s, int len,
Analyzer* analyzer = 0);
// Raises a software_unparsed_version_found event.
int UnparsedVersionFoundEvent(const uint32* addr,
const char* full_descr, int len, Analyzer* analyzer);
void Event(EventHandlerPtr f, Analyzer* analyzer, const char* name = 0);
void Event(EventHandlerPtr f, Analyzer* analyzer, Val* v1, Val* v2 = 0);
void ConnectionEvent(EventHandlerPtr f, Analyzer* analyzer,
val_list* vl);
void Weird(const char* name, const char* addl = "");
bool DidWeird() const { return weird != 0; }
// Cancel all associated timers.
void CancelTimers();
inline int FlagEvent(ConnEventToFlag e)
{
if ( e >= 0 && e < NUM_EVENTS_TO_FLAG )
{
if ( suppress_event & (1 << e) )
return 0;
suppress_event |= 1 << e;
}
return 1;
}
void MakePersistent()
{
persistent = 1;
persistence_serializer->Register(this);
}
bool IsPersistent() { return persistent; }
void Describe(ODesc* d) const;
TimerMgr* GetTimerMgr() const;
// Returns true if connection has been received externally.
bool IsExternal() const { return conn_timer_mgr != 0; }
bool Serialize(SerialInfo* info) const;
static Connection* Unserialize(UnserialInfo* info);
DECLARE_SERIAL(Connection);
// Statistics.
// Just a lower bound.
unsigned int MemoryAllocation() const;
unsigned int MemoryAllocationConnVal() const;
static unsigned int TotalConnections()
{ return total_connections; }
static unsigned int CurrentConnections()
{ return current_connections; }
static unsigned int CurrentExternalConnections()
{ return external_connections; }
// Returns true if the history was already seen, false otherwise.
int CheckHistory(uint32 mask, char code)
{
if ( (hist_seen & mask) == 0 )
{
hist_seen |= mask;
AddHistory(code);
return false;
}
else
return true;
}
void AddHistory(char code) { history += code; }
void DeleteTimer(double t);
// Sets the root of the analyzer tree as well as the primary PIA.
void SetRootAnalyzer(TransportLayerAnalyzer* analyzer, PIA* pia);
TransportLayerAnalyzer* GetRootAnalyzer() { return root_analyzer; }
PIA* GetPrimaryPIA() { return primary_PIA; }
// Sets the transport protocol in use.
void SetTransport(TransportProto arg_proto) { proto = arg_proto; }
// If the connection compressor is activated, we need a special memory
// layout for connections. (See ConnCompressor.h)
void* operator new(size_t size)
{
if ( ! use_connection_compressor )
return ::operator new(size);
void* c = ::operator new(size + 4);
// We have to turn off the is_pending bit. By setting the
// first four bytes to zero, we'll achieve this.
*((uint32*) c) = 0;
return ((char *) c) + 4;
}
void operator delete(void* ptr)
{
if ( ! use_connection_compressor )
::operator delete(ptr);
else
::operator delete(((char*) ptr) - 4);
}
void SetUID(uint64 arg_uid) { uid = arg_uid; }
protected:
Connection() { persistent = 0; }
// Add the given timer to expire at time t. If do_expire
// is true, then the timer is also evaluated when Bro terminates,
// otherwise not.
void AddTimer(timer_func timer, double t, int do_expire,
TimerType type);
void RemoveTimer(Timer* t);
// Allow other classes to access pointers to these:
friend class ConnectionTimer;
void InactivityTimer(double t);
void StatusUpdateTimer(double t);
void RemoveConnectionTimer(double t);
NetSessions* sessions;
HashKey* key;
// Timer manager to use for this conn (or nil).
TimerMgr::Tag* conn_timer_mgr;
timer_list timers;
uint32 orig_addr[NUM_ADDR_WORDS]; // in network order
uint32 resp_addr[NUM_ADDR_WORDS]; // in network order
uint32 orig_port, resp_port; // in network order
TransportProto proto;
double start_time, last_time;
double inactivity_timeout;
RecordVal* conn_val;
LoginConn* login_conn; // either nil, or this
int suppress_event; // suppress certain events to once per conn.
unsigned int installed_status_timer:1;
unsigned int timers_canceled:1;
unsigned int is_active:1;
unsigned int skip:1;
unsigned int weird:1;
unsigned int finished:1;
unsigned int record_packets:1, record_contents:1;
unsigned int persistent:1;
unsigned int record_current_packet:1, record_current_content:1;
// Count number of connections.
static unsigned int total_connections;
static unsigned int current_connections;
static unsigned int external_connections;
string history;
uint32 hist_seen;
TransportLayerAnalyzer* root_analyzer;
PIA* primary_PIA;
uint64 uid; // Globally unique connection ID.
};
class ConnectionTimer : public Timer {
public:
ConnectionTimer(Connection* arg_conn, timer_func arg_timer,
double arg_t, int arg_do_expire, TimerType arg_type)
: Timer(arg_t, arg_type)
{ Init(arg_conn, arg_timer, arg_do_expire); }
virtual ~ConnectionTimer();
void Dispatch(double t, int is_expire);
protected:
ConnectionTimer() {}
void Init(Connection* conn, timer_func timer, int do_expire);
DECLARE_SERIAL(ConnectionTimer);
Connection* conn;
timer_func timer;
int do_expire;
};
#define ADD_TIMER(timer, t, do_expire, type) \
AddTimer(timer_func(timer), (t), (do_expire), (type))
#endif