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178 lines
5.9 KiB
C++
178 lines
5.9 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#pragma once
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "zeek/Expr.h"
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namespace zeek::detail
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{
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// UseDefs track which variables (identifiers) are used at or subsequent
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// to a given (reduced) Statement. They allow us to determine unproductive
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// variable assignments (both to warn the user, and to prune temporaries),
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// and also accesses to globals (so we know which ones need to be synchronized
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// across function calls).
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class UseDefSet;
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using UDs = std::shared_ptr<UseDefSet>;
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class UseDefSet
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{
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public:
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UseDefSet() { }
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UseDefSet(const UDs& uds) { Replicate(uds); }
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void Replicate(const UDs& from) { use_defs = from->use_defs; }
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bool HasID(const ID* id) { return use_defs.find(id) != use_defs.end(); }
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void Add(const ID* id) { use_defs.insert(id); }
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void Remove(const ID* id) { use_defs.erase(id); }
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const std::unordered_set<const ID*>& IterateOver() const { return use_defs; }
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void Dump() const;
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void DumpNL() const
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{
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Dump();
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printf("\n");
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}
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protected:
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std::unordered_set<const ID*> use_defs;
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};
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class Reducer;
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class UseDefs
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{
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public:
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UseDefs(StmtPtr body, std::shared_ptr<Reducer> rc);
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// Does a full pass over the function body's AST. We can wind
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// up doing this multiple times because when we use use-defs to
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// prune AST nodes, that in turn can change other use-defs.
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void Analyze();
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// True if we've computed use-defs for the given statement.
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bool HasUsage(const Stmt* s) const { return use_defs_map.find(s) != use_defs_map.end(); }
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bool HasUsage(const StmtPtr& s) const { return HasUsage(s.get()); }
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// Returns the use-defs for the given statement.
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UDs GetUsage(const Stmt* s) const { return FindUsage(s); }
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UDs GetUsage(const StmtPtr& s) const { return FindUsage(s.get()); }
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// Removes assignments corresponding to unused temporaries.
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// In the process, reports on locals that are assigned
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// but never used. Returns the body, which may have been
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// changed if the original first statement has been pruned.
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StmtPtr RemoveUnused();
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void Dump();
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private:
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// Makes one pass over the statements, removing assignments
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// corresponding to temporaries (because those can be propagted).
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// "iter" is the iteration count of how often we've done such passes,
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// with the first pass being numbered 1.
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//
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// Returns true if something was removed, false if not.
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bool RemoveUnused(int iter);
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// For a given identifier defined at a given statement, returns
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// whether it is unused. If "report" is true, also reports
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// this fact.
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bool CheckIfUnused(const Stmt* s, const ID* id, bool report);
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// Propagates use-defs (backwards) across statement s,
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// given its successor's UDs.
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//
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// succ_stmt is the successor statement to this statement.
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// We only care about it for potential assignment statements,
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// (see the "successor" map below).
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//
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// second_pass is true when we revisit a set of statements
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// to propagate additional UDs generated by loop confluence.
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// If true, it prevents some redundant bookkeeping from occurring.
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UDs PropagateUDs(const StmtPtr& s, UDs succ_UDs, const StmtPtr& succ_stmt, bool second_pass)
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{
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return PropagateUDs(s.get(), std::move(succ_UDs), succ_stmt.get(), second_pass);
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}
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UDs PropagateUDs(const Stmt* s, UDs succ_UDs, const Stmt* succ_stmt, bool second_pass);
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UDs FindUsage(const Stmt* s) const;
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UDs FindSuccUsage(const Stmt* s) const;
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// Returns a new use-def corresponding to the variables
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// referenced in e.
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UDs ExprUDs(const Expr* e);
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// Helper method that adds in an expression's use-defs (if any)
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// to an existing set of UDs.
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void AddInExprUDs(UDs uds, const Expr* e);
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// Add an ID into an existing set of UDs.
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void AddID(UDs uds, const ID* id) const;
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// Returns a new use-def corresonding to the given one, but
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// with the definition of "id" removed.
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UDs RemoveID(const ID* id, const UDs& uds);
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// Similar, but updates the UDs in place.
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void RemoveUDFrom(UDs uds, const ID* id);
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// Adds in the additional UDs to the main UDs. Always creates
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// a new use_def and updates main_UDs to point to it.
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void FoldInUDs(UDs& main_UDs, const UDs& u1, const UDs& u2 = nullptr);
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// Adds in the given UDs to those already associated with s.
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void UpdateUDs(const Stmt* s, const UDs& uds);
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// Returns a new use-def corresponding to the union of 2 or 3 UDs.
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UDs UD_Union(const UDs& u1, const UDs& u2, const UDs& u3 = nullptr) const;
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// Associate a (shallow) copy of the given UDs with the given
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// statement.
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UDs UseUDs(const Stmt* s, UDs uds);
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// Sets the given statement's UDs to a new UD set corresponding
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// to the union of the given UDs and those associated with the
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// given expression.
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UDs CreateExprUDs(const Stmt* s, const Expr* e, const UDs& uds);
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// The given statement takes ownership of the given UDs.
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UDs CreateUDs(const Stmt* s, UDs uds);
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// Maps each statement to its associated use-def identifiers
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// (which could be nil).
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std::unordered_map<const Stmt*, UDs> use_defs_map;
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// The following tracks statements whose use-defs are
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// currently copies of some other statement's use-defs.
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std::unordered_set<const Stmt*> UDs_are_copies;
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// Track the statements we've processed. This lets us dump
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// things out in order, even though the main map is unordered.
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std::vector<const Stmt*> stmts;
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// For a given expression statement, maps it to its successor
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// (the statement that will execute after it). We need this
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// because we track UDs present at the *beginning* of
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// a statement, not at its end; those at the end are
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// the same as those at the beginning of the successor.
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std::unordered_map<const Stmt*, const Stmt*> successor;
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// Loop bodies have two successors, and it's important to
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// track both because sometimes a relevant UD will be present
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// in only one or the other.
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std::unordered_map<const Stmt*, const Stmt*> successor2;
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StmtPtr body;
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std::shared_ptr<Reducer> rc;
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};
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} // zeek::detail
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