zeek/src/ScriptProfile.h
Josh Soref cd201aa24e Spelling src
These are non-functional changes.

* accounting
* activation
* actual
* added
* addresult
* aggregable
* aligned
* alternatively
* ambiguous
* analysis
* analyzer
* anticlimactic
* apparently
* application
* appropriate
* arithmetic
* assignment
* assigns
* associated
* authentication
* authoritative
* barrier
* boundary
* broccoli
* buffering
* caching
* called
* canonicalized
* capturing
* certificates
* ciphersuite
* columns
* communication
* comparison
* comparisons
* compilation
* component
* concatenating
* concatenation
* connection
* convenience
* correctly
* corresponding
* could
* counting
* data
* declared
* decryption
* defining
* dependent
* deprecated
* detached
* dictionary
* directional
* directly
* directory
* discarding
* disconnecting
* distinguishes
* documentation
* elsewhere
* emitted
* empty
* endianness
* endpoint
* enumerator
* essentially
* evaluated
* everything
* exactly
* execute
* explicit
* expressions
* facilitates
* fiddling
* filesystem
* flag
* flagged
* for
* fragments
* guarantee
* guaranteed
* happen
* happening
* hemisphere
* identifier
* identifies
* identify
* implementation
* implemented
* implementing
* including
* inconsistency
* indeterminate
* indices
* individual
* information
* initial
* initialization
* initialize
* initialized
* initializes
* instantiate
* instantiated
* instantiates
* interface
* internal
* interpreted
* interpreter
* into
* it
* iterators
* length
* likely
* log
* longer
* mainly
* mark
* maximum
* message
* minimum
* module
* must
* name
* namespace
* necessary
* nonexistent
* not
* notifications
* notifier
* number
* objects
* occurred
* operations
* original
* otherwise
* output
* overridden
* override
* overriding
* overwriting
* ownership
* parameters
* particular
* payload
* persistent
* potential
* precision
* preexisting
* preservation
* preserved
* primarily
* probably
* procedure
* proceed
* process
* processed
* processes
* processing
* propagate
* propagated
* prototype
* provides
* publishing
* purposes
* queue
* reached
* reason
* reassem
* reassemble
* reassembler
* recommend
* record
* reduction
* reference
* regularly
* representation
* request
* reserved
* retrieve
* returning
* separate
* should
* shouldn't
* significant
* signing
* simplified
* simultaneously
* single
* somebody
* sources
* specific
* specification
* specified
* specifies
* specify
* statement
* subdirectories
* succeeded
* successful
* successfully
* supplied
* synchronization
* tag
* temporarily
* terminating
* that
* the
* transmitted
* true
* truncated
* try
* understand
* unescaped
* unforwarding
* unknown
* unknowndata
* unspecified
* update
* usually
* which
* wildcard

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2022-11-09 12:08:15 -05:00

192 lines
5.2 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
// Classes for profiling CPU & memory usage by scripts.
#pragma once
#include <string>
#include "zeek/Func.h"
#include "zeek/Stmt.h"
namespace zeek
{
namespace detail
{
// Base class for tracking an instance of profile information. The instance
// can be a single function body (equivalently, event handler or hook body),
// or an aggregate that includes multiple function bodies.
class ScriptProfileStats
{
public:
ScriptProfileStats() = default;
ScriptProfileStats(std::string arg_name) : name(std::move(arg_name)) { }
virtual ~ScriptProfileStats() = default;
ScriptProfileStats(ScriptProfileStats&&) = default;
ScriptProfileStats(const ScriptProfileStats&) = default;
ScriptProfileStats& operator=(ScriptProfileStats&&) = default;
ScriptProfileStats& operator=(const ScriptProfileStats&) = default;
const auto Name() const { return name; }
// Number of instances included in an aggregate (like for "all BiFs").
// This is 1 for non-aggregates.
int NumInstances() const { return ninstances; }
// How many calls were profiled for this instance.
int NumCalls() const { return ncalls; }
// CPU & memory accumulated by the calls.
double CPUTime() const { return CPU_time; }
uint64_t Memory() const { return memory; }
// Used to count instances in an aggregate.
void AddInstance() { ++ninstances; }
// Fold into this profile another profile. Second argument controls
// whether the folding should include increasing the number of calls.
void AddIn(const ScriptProfileStats* eps, bool bump_num_calls = true)
{
if ( bump_num_calls )
ncalls += eps->NumCalls();
CPU_time += eps->CPUTime();
memory += eps->Memory();
}
// Accumulate a single instance of CPU & memory usage.
void AddIn(double delta_CPU_time, uint64_t delta_memory)
{
CPU_time += delta_CPU_time;
memory += delta_memory;
}
// Directly specify the total CPU & memory usage.
void SetStats(double arg_CPU_time, uint64_t arg_memory)
{
CPU_time = arg_CPU_time;
memory = arg_memory;
}
// Track that the instance has had another call.
void NewCall() { ++ncalls; }
private:
std::string name;
int ninstances = 0;
int ncalls = 0;
double CPU_time = 0.0;
uint64_t memory = 0;
};
// Manages all of the profile instances associated with a given script.
class ScriptProfile : public ScriptProfileStats
{
public:
ScriptProfile(const Func* _func, const detail::StmtPtr& body)
: ScriptProfileStats(_func->Name())
{
func = {NewRef{}, const_cast<Func*>(_func)};
is_BiF = body == nullptr;
if ( is_BiF )
loc = *func->GetLocationInfo();
else
loc = *body->GetLocationInfo();
}
// Constructor used for the special case of non-script accounting.
ScriptProfile() : ScriptProfileStats("non-scripts")
{
func = nullptr;
is_BiF = false;
}
// Called to register the beginning/end of an execution instance.
void StartActivation();
void EndActivation();
// Called when a child instance finishes.
void ChildFinished(const ScriptProfile* child);
bool IsBiF() const { return is_BiF; }
double DeltaCPUTime() const { return delta_stats.CPUTime(); }
uint64_t DeltaMemory() const { return delta_stats.Memory(); }
// Write the profile to the given file.
void Report(FILE* f) const;
private:
// We store "func" as a FuncPtr to ensure it sticks around when
// it would otherwise be ephemeral (i.e., for lambdas).
FuncPtr func;
bool is_BiF;
detail::Location loc;
// Profile associated with child instances (functions or hooks
// that this instance calls - does not include events that this
// instance generates).
ScriptProfileStats child_stats;
// These are ephemeral, only relevant between Start and End activations.
ScriptProfileStats start_stats;
// Defined for the last activation period.
ScriptProfileStats delta_stats;
};
// Manages the entire script profiling process.
class ScriptProfileMgr
{
public:
// Argument specifies the file to write the profile to.
ScriptProfileMgr(FILE* f);
// Destructor generates the actual profile.
~ScriptProfileMgr();
// Mark that the given function body has begun/finished. "body" is
// nil for BiFs.
void StartInvocation(const Func* f, const detail::StmtPtr& body = nullptr);
void EndInvocation();
private:
FILE* f; // where to write the profile
// Separate "script" profile that tracks resource impact of non-script
// execution.
ScriptProfile non_scripts;
// Currently active instances.
std::vector<ScriptProfile*> call_stack;
// Maps a given object (either a function body, for scripts, or the
// function itself, for BiFs) to its profile.
std::unordered_map<const Obj*, std::unique_ptr<ScriptProfile>> profiles;
// Maps script bodies to their function - used for functions with
// multiple bodies.
std::unordered_map<const Obj*, const Func*> body_to_func;
// Tracks the objects encountered. Used to generate a consistent
// and more natural printing order.
std::vector<const Obj*> objs;
};
// If non-nil, script profiling is active.
extern std::unique_ptr<ScriptProfileMgr> spm;
} // namespace zeek::detail
// Called to turn on script profiling to the given file. If nil, writes
// the profile to stdout.
extern void activate_script_profiling(const char* fn);
} // namespace zeek