zeek/src/Event.h

162 lines
5.9 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#pragma once
#include <tuple>
#include <type_traits>
#include "zeek/ZeekList.h"
#include "zeek/analyzer/Analyzer.h"
#include "zeek/iosource/IOSource.h"
#include "zeek/Flare.h"
#include "zeek/ZeekArgs.h"
#include "zeek/IntrusivePtr.h"
ZEEK_FORWARD_DECLARE_NAMESPACED(EventMgr, zeek);
namespace zeek {
class Event final : public Obj {
public:
Event(EventHandlerPtr handler, zeek::Args args,
util::detail::SourceID src = util::detail::SOURCE_LOCAL, analyzer::ID aid = 0,
Obj* obj = nullptr);
void SetNext(Event* n) { next_event = n; }
Event* NextEvent() const { return next_event; }
util::detail::SourceID Source() const { return src; }
analyzer::ID Analyzer() const { return aid; }
EventHandlerPtr Handler() const { return handler; }
const zeek::Args& Args() const { return args; }
void Describe(ODesc* d) const override;
protected:
friend class EventMgr;
// This method is protected to make sure that everybody goes through
// EventMgr::Dispatch().
void Dispatch(bool no_remote = false);
EventHandlerPtr handler;
zeek::Args args;
util::detail::SourceID src;
analyzer::ID aid;
Obj* obj;
Event* next_event;
};
class EventMgr final : public Obj, public iosource::IOSource {
public:
EventMgr();
~EventMgr() override;
// Queues an event without first checking if there's any available event
// handlers (or remote consumers). If it turns out there's actually
// nothing that will consume the event, then this may leak memory due to
// failing to decrement the reference count of each element in 'vl'. i.e.
// use this function instead of QueueEvent() if you've already guarded
// against the case where there's no handlers (one usually also does that
// because it would be a waste of effort to construct all the event
// arguments when there's no handlers to consume them).
[[deprecated("Remove in v4.1. Use Enqueue() instead.")]]
void QueueEventFast(const EventHandlerPtr &h, ValPList vl,
util::detail::SourceID src = util::detail::SOURCE_LOCAL, analyzer::ID aid = 0,
detail::TimerMgr* mgr = nullptr, Obj* obj = nullptr);
// Queues an event if there's an event handler (or remote consumer). This
// function always takes ownership of decrementing the reference count of
// each element of 'vl', even if there's no event handler. If you've
// checked for event handler existence, you may wish to call
// QueueEventFast() instead of this function to prevent the redundant
// existence check.
[[deprecated("Remove in v4.1. Use Enqueue() instead.")]]
void QueueEvent(const EventHandlerPtr &h, ValPList vl,
util::detail::SourceID src = util::detail::SOURCE_LOCAL, analyzer::ID aid = 0,
detail::TimerMgr* mgr = nullptr, Obj* obj = nullptr);
// Same as QueueEvent, except taking the event's argument list via a
// pointer instead of by value. This function takes ownership of the
// memory pointed to by 'vl' as well as decrementing the reference count of
// each of its elements.
[[deprecated("Remove in v4.1. Use Enqueue() instead.")]]
void QueueEvent(const EventHandlerPtr &h, ValPList* vl,
util::detail::SourceID src = util::detail::SOURCE_LOCAL, analyzer::ID aid = 0,
detail::TimerMgr* mgr = nullptr, Obj* obj = nullptr);
/**
* Adds an event to the queue. If no handler is found for the event
* when later going to call it, nothing happens except for having
* wasted a bit of time/resources, so callers may want to first check
* if any handler/consumer exists before enqueuing an event.
* @param h reference to the event handler to later call.
* @param vl the argument list to the event handler call.
* @param src indicates the origin of the event (local versus remote).
* @param aid identifies the protocol analyzer generating the event.
* @param obj an arbitrary object to use as a "cookie" or just hold a
* reference to until dispatching the event.
*/
void Enqueue(const EventHandlerPtr& h, zeek::Args vl,
util::detail::SourceID src = util::detail::SOURCE_LOCAL, analyzer::ID aid = 0,
Obj* obj = nullptr);
/**
* A version of Enqueue() taking a variable number of arguments.
*/
template <class... Args>
std::enable_if_t<
std::is_convertible_v<
std::tuple_element_t<0, std::tuple<Args...>>, ValPtr>>
Enqueue(const EventHandlerPtr& h, Args&&... args)
{ return Enqueue(h, zeek::Args{std::forward<Args>(args)...}); }
void Dispatch(Event* event, bool no_remote = false);
void Drain();
bool IsDraining() const { return draining; }
bool HasEvents() const { return head != nullptr; }
// Returns the source ID of last raised event.
util::detail::SourceID CurrentSource() const { return current_src; }
// Returns the ID of the analyzer which raised the last event, or 0 if
// non-analyzer event.
analyzer::ID CurrentAnalyzer() const { return current_aid; }
int Size() const
{ return num_events_queued - num_events_dispatched; }
void Describe(ODesc* d) const override;
double GetNextTimeout() override { return -1; }
void Process() override;
const char* Tag() override { return "EventManager"; }
void InitPostScript();
uint64_t num_events_queued = 0;
uint64_t num_events_dispatched = 0;
protected:
void QueueEvent(Event* event);
Event* head;
Event* tail;
util::detail::SourceID current_src;
analyzer::ID current_aid;
RecordVal* src_val;
bool draining;
detail::Flare queue_flare;
};
extern EventMgr event_mgr;
} // namespace zeek
using Event [[deprecated("Remove in v4.1. Use zeek::Event.")]] = zeek::Event;
using EventMgr [[deprecated("Remove in v4.1. Use zeek::EventMgr.")]] = zeek::EventMgr;
extern zeek::EventMgr& mgr [[deprecated("Remove in v4.1. Use zeek::event_mgr")]];
extern uint64_t& num_events_queued [[deprecated("Remove in v4.1. Use zeek::event_mgr.num_events_queued")]];
extern uint64_t& num_events_dispatched [[deprecated("Remove in v4.1. Use zeek::event_mgr.num_events_dispatched")]];