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![]() In supervised nodes, the Supervisor's NodeConfig$scripts vector adds scripts to the end of the user-provided scripts (options.scripts_to_load), so they load _after_ any user-provided ones. This can cause confusing redef pitfalls when users expect their customizations to run last, as they normally do. This adds two members in Supervisor::NodeConfig, `addl_base_scripts` and `addl_user_scripts`, to store scripts to load before and after the user scripts, respectively. The latter serves the same purpose as the old `scripts` member, which is still there but deprecated (in scriptland only). It functions as before, after any scripts added via `addl_user_scripts`. |
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