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223 lines
6.6 KiB
C++
223 lines
6.6 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#pragma once
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#include <sys/types.h> // for u_char
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#include <set>
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#include <string>
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#include <utility>
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#include "zeek/ZeekString.h" // for byte_vec
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#include "zeek/util.h" // for zeek_int_t
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namespace zeek {
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class IPAddr;
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class IPPrefix;
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class File;
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class Type;
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enum DescType {
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DESC_READABLE,
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DESC_BINARY,
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};
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enum DescStyle {
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STANDARD_STYLE,
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RAW_STYLE,
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};
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class ODesc {
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public:
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explicit ODesc(DescType t = DESC_READABLE, File* f = nullptr);
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~ODesc();
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bool IsReadable() const { return type == DESC_READABLE; }
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bool IsBinary() const { return type == DESC_BINARY; }
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bool IsShort() const { return is_short; }
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void SetShort() { is_short = true; }
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void SetShort(bool s) { is_short = s; }
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// Whether we want to have quotes around strings.
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bool WantQuotes() const { return want_quotes; }
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void SetQuotes(bool q) { want_quotes = q; }
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// Whether to ensure deterministic output (for example, when
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// describing TableVal's).
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bool WantDeterminism() const { return want_determinism; }
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void SetDeterminism(bool d) { want_determinism = d; }
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// Whether we want to print statistics like access time and execution
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// count where available.
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bool IncludeStats() const { return include_stats; }
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void SetIncludeStats(bool s) { include_stats = s; }
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DescStyle Style() const { return style; }
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void SetStyle(DescStyle s) { style = s; }
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void SetFlush(bool arg_do_flush) { do_flush = arg_do_flush; }
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void EnableEscaping();
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void EnableUTF8();
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void AddEscapeSequence(const char* s) { escape_sequences.insert(s); }
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void AddEscapeSequence(const char* s, size_t n) { escape_sequences.insert(std::string(s, n)); }
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void AddEscapeSequence(const std::string& s) { escape_sequences.insert(s); }
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void RemoveEscapeSequence(const char* s) { escape_sequences.erase(s); }
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void RemoveEscapeSequence(const char* s, size_t n) { escape_sequences.erase(std::string(s, n)); }
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void RemoveEscapeSequence(const std::string& s) { escape_sequences.erase(s); }
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void PushIndent();
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void PopIndent();
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void PopIndentNoNL();
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int GetIndentLevel() const { return indent_level; }
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void ClearIndentLevel() { indent_level = 0; }
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int IndentSpaces() const { return indent_with_spaces; }
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void SetIndentSpaces(int i) { indent_with_spaces = i; }
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void Add(const char* s, int do_indent = 1);
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void AddN(const char* s, int len) { AddBytes(s, len); }
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void Add(const std::string& s) { AddBytes(s.data(), s.size()); }
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void Add(int i);
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void Add(uint32_t u);
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void Add(int64_t i);
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void Add(uint64_t u);
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void Add(double d, bool no_exp = false);
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void Add(const IPAddr& addr);
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void Add(const IPPrefix& prefix);
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// Add s as a counted string.
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void AddCS(const char* s);
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void AddBytes(const String* s);
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void Add(const char* s1, const char* s2) {
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Add(s1);
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Add(s2);
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}
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void AddSP(const char* s1, const char* s2) {
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Add(s1);
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AddSP(s2);
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}
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void AddSP(const char* s) {
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Add(s);
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SP();
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}
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void AddCount(zeek_int_t n) {
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if ( ! IsReadable() ) {
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Add(n);
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SP();
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}
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}
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void SP() {
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if ( ! IsBinary() )
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Add(" ", 0);
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}
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void NL() {
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if ( ! IsBinary() && ! is_short )
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Add("\n", 0);
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}
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// Bypasses the escaping enabled via EnableEscaping().
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void AddRaw(const char* s, int len) { AddBytesRaw(s, len); }
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void AddRaw(const std::string& s) { AddBytesRaw(s.data(), s.size()); }
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// Returns the description as a string.
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const char* Description() const { return (const char*)base; }
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const u_char* Bytes() const { return (const u_char*)base; }
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byte_vec TakeBytes() {
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const void* t = base;
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base = nullptr;
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size = 0;
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// Don't clear offset, as we want to still support
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// subsequent calls to Len().
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return byte_vec(t);
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}
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int Len() const { return offset; }
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void Clear();
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// Used to determine recursive types. Records push their types on here;
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// if the same type (by address) is re-encountered, processing aborts.
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bool PushType(const Type* type);
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bool PopType(const Type* type);
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bool FindType(const Type* type);
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protected:
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void Indent();
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void AddBytes(const void* bytes, unsigned int n);
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void AddBytesRaw(const void* bytes, unsigned int n);
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// Make buffer big enough for n bytes beyond bufp.
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void Grow(unsigned int n);
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/**
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* Returns the location of the first place in the bytes to be hex-escaped.
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*
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* @param bytes the starting memory address to start searching for
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* escapable character.
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* @param n the maximum number of bytes to search.
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* @return a pair whose first element represents a starting memory address
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* to be escaped up to the number of characters indicated by the
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* second element. The first element may be 0 if nothing is
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* to be escaped.
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*/
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std::pair<const char*, size_t> FirstEscapeLoc(const char* bytes, size_t n);
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/**
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* @param start start of string to check for starting with an escape
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* sequence.
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* @param end one byte past the last character in the string.
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* @return The number of bytes in the escape sequence that the string
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* starts with.
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*/
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size_t StartsWithEscapeSequence(const char* start, const char* end);
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DescType type;
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DescStyle style;
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void* base; // beginning of buffer
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unsigned int offset; // where we are in the buffer
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unsigned int size; // size of buffer in bytes
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bool utf8; // whether valid utf-8 sequences may pass through unescaped
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bool escape; // escape unprintable characters in output?
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bool is_short;
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bool want_quotes;
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bool want_determinism;
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bool do_flush;
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bool include_stats;
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int indent_with_spaces;
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int indent_level;
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using escape_set = std::set<std::string>;
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escape_set escape_sequences; // additional sequences of chars to escape
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File* f; // or the file we're using.
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std::set<const Type*> encountered_types;
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};
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// Returns a string representation of an object's description. Used for
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// debugging and error messages. takes a bare pointer rather than an
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// IntrusivePtr because the latter is harder to deal with when making
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// calls from a debugger like lldb, which is the main use of this function.
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class Obj;
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std::string obj_desc(const Obj* o);
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// Same as obj_desc(), but ensure it is short and don't include location info.
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std::string obj_desc_short(const Obj* o);
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} // namespace zeek
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