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Several parts of that code would do membership checks and that's going to be more efficient with a set instead of a list data structure.
233 lines
6.1 KiB
C++
233 lines
6.1 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#ifndef re_h
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#define re_h
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#include "Obj.h"
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#include "Dict.h"
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#include "BroString.h"
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#include "CCL.h"
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#include "EquivClass.h"
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#include <set>
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#include <map>
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#include <ctype.h>
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typedef int (*cce_func)(int);
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class CCL;
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class NFA_Machine;
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class DFA_Machine;
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class Specific_RE_Matcher;
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class RE_Matcher;
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class DFA_State;
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declare(PDict,char);
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declare(PDict,CCL);
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declare(PList,CCL);
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extern int case_insensitive;
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extern CCL* curr_ccl;
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extern NFA_Machine* nfa;
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extern Specific_RE_Matcher* rem;
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extern const char* RE_parse_input;
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extern int re_lex(void);
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extern int clower(int);
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extern void synerr(const char str[]);
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typedef int AcceptIdx;
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typedef std::set<AcceptIdx> AcceptingSet;
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typedef uint64 MatchPos;
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typedef std::map<AcceptIdx, MatchPos> AcceptingMatchSet;
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typedef name_list string_list;
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typedef enum { MATCH_ANYWHERE, MATCH_EXACTLY, } match_type;
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// A "specific" RE matcher will match one type of pattern: either
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// MATCH_ANYWHERE or MATCH_EXACTLY.
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class Specific_RE_Matcher {
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public:
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Specific_RE_Matcher(match_type mt, int multiline=0);
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~Specific_RE_Matcher();
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void AddPat(const char* pat);
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void SetPat(const char* pat) { pattern_text = copy_string(pat); }
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int Compile(int lazy = 0);
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// The following is vestigial from flex's use of "{name}" definitions.
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// It's here because at some point we may want to support such
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// functionality.
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const char* LookupDef(const char* def);
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void InsertCCL(const char* txt, CCL* ccl) { ccl_dict.Insert(txt, ccl); }
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int InsertCCL(CCL* ccl)
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{
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ccl_list.append(ccl);
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return ccl_list.length() - 1;
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}
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CCL* LookupCCL(const char* txt) { return ccl_dict.Lookup(txt); }
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CCL* LookupCCL(int index) { return ccl_list[index]; }
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CCL* AnyCCL();
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void ConvertCCLs();
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int MatchAll(const char* s);
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int MatchAll(const BroString* s);
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// Compiles a set of regular expressions simultaniously.
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// 'idx' contains indizes associated with the expressions.
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// On matching, the set of indizes is returned which correspond
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// to the matching expressions. (idx must not contain zeros).
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int CompileSet(const string_list& set, const int_list& idx);
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// Returns the position in s just beyond where the first match
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// occurs, or 0 if there is no such position in s. Note that
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// if the pattern matches empty strings, matching continues
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// in an attempt to match at least one character.
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int Match(const char* s);
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int Match(const BroString* s);
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int LongestMatch(const char* s);
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int LongestMatch(const BroString* s);
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int LongestMatch(const u_char* bv, int n);
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EquivClass* EC() { return &equiv_class; }
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const char* PatternText() const { return pattern_text; }
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DFA_Machine* DFA() const { return dfa; }
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void Dump(FILE* f);
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unsigned int MemoryAllocation() const;
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protected:
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void AddAnywherePat(const char* pat);
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void AddExactPat(const char* pat);
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// Used by the above. orig_fmt is the format to use when building
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// up a new pattern_text from the given pattern; app_fmt is for when
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// appending to an existing pattern_text.
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void AddPat(const char* pat, const char* orig_fmt, const char* app_fmt);
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int MatchAll(const u_char* bv, int n);
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int Match(const u_char* bv, int n);
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match_type mt;
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int multiline;
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char* pattern_text;
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PDict(char) defs;
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PDict(CCL) ccl_dict;
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PList(CCL) ccl_list;
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EquivClass equiv_class;
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int* ecs;
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DFA_Machine* dfa;
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CCL* any_ccl;
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AcceptingSet* accepted;
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};
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class RE_Match_State {
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public:
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RE_Match_State(Specific_RE_Matcher* matcher)
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{
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dfa = matcher->DFA() ? matcher->DFA() : 0;
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ecs = matcher->EC()->EquivClasses();
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current_pos = -1;
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current_state = 0;
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}
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const AcceptingMatchSet& AcceptedMatches() const
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{ return accepted_matches; }
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// Returns the number of bytes feeded into the matcher so far
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int Length() { return current_pos; }
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// Returns true if this inputs leads to at least one new match.
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// If clear is true, starts matching over.
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bool Match(const u_char* bv, int n, bool bol, bool eol, bool clear);
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void Clear()
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{
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current_pos = -1;
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current_state = 0;
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accepted_matches.clear();
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}
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void AddMatches(const AcceptingSet& as, MatchPos position);
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protected:
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DFA_Machine* dfa;
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int* ecs;
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AcceptingMatchSet accepted_matches;
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DFA_State* current_state;
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int current_pos;
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};
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class RE_Matcher : SerialObj {
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public:
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RE_Matcher();
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RE_Matcher(const char* pat);
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virtual ~RE_Matcher();
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void AddDef(const char* defn_name, const char* defn_val);
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void AddPat(const char* pat);
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int Compile(int lazy = 0);
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// Returns true if s exactly matches the pattern, false otherwise.
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int MatchExactly(const char* s)
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{ return re_exact->MatchAll(s); }
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int MatchExactly(const BroString* s)
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{ return re_exact->MatchAll(s); }
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// Returns the position in s just beyond where the first match
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// occurs, or 0 if there is no such position in s. Note that
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// if the pattern matches empty strings, matching continues
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// in an attempt to match at least one character.
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int MatchAnywhere(const char* s)
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{ return re_anywhere->Match(s); }
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int MatchAnywhere(const BroString* s)
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{ return re_anywhere->Match(s); }
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// Note: it matches the *longest* prefix and returns the
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// length of matched prefix. It returns -1 on mismatch.
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int MatchPrefix(const char* s)
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{ return re_exact->LongestMatch(s); }
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int MatchPrefix(const BroString* s)
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{ return re_exact->LongestMatch(s); }
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int MatchPrefix(const u_char* s, int n)
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{ return re_exact->LongestMatch(s, n); }
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const char* PatternText() const { return re_exact->PatternText(); }
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const char* AnywherePatternText() const { return re_anywhere->PatternText(); }
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bool Serialize(SerialInfo* info) const;
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static RE_Matcher* Unserialize(UnserialInfo* info);
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unsigned int MemoryAllocation() const
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{
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return padded_sizeof(*this)
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+ (re_anywhere ? re_anywhere->MemoryAllocation() : 0)
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+ (re_exact ? re_exact->MemoryAllocation() : 0);
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}
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protected:
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DECLARE_SERIAL(RE_Matcher);
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Specific_RE_Matcher* re_anywhere;
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Specific_RE_Matcher* re_exact;
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};
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declare(PList, RE_Matcher);
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typedef PList(RE_Matcher) re_matcher_list;
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extern RE_Matcher* RE_Matcher_conjunction(const RE_Matcher* re1, const RE_Matcher* re2);
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extern RE_Matcher* RE_Matcher_disjunction(const RE_Matcher* re1, const RE_Matcher* re2);
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#endif
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