zeek/src/script_opt/CPP/RuntimeInitSupport.cc
2025-09-02 16:42:52 +00:00

237 lines
7.4 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/script_opt/CPP/RuntimeInitSupport.h"
#include "zeek/EventRegistry.h"
#include "zeek/module_util.h"
namespace zeek::detail {
using namespace std;
vector<CPP_init_func> CPP_init_funcs;
// Calls all of the initialization hooks, in the order they were added.
void init_CPPs() {
static bool need_init = true;
if ( need_init )
for ( auto f : CPP_init_funcs )
f();
need_init = false;
}
// This is a trick used to register the presence of compiled code.
// The initialization of the static variable will make CPP_init_hook
// non-null, which the main part of Zeek uses to tell that there's
// CPP code available.
static int flag_init_CPP() {
CPP_init_hook = init_CPPs;
return 0;
}
static int dummy = flag_init_CPP();
void register_type__CPP(TypePtr t, const string& name) {
if ( t->GetName().size() > 0 )
// Already registered.
return;
t->SetName(name);
auto id = install_ID(name.c_str(), GLOBAL_MODULE_NAME, true, false);
id->SetType(t);
id->MakeType();
}
void register_body__CPP(CPPStmtPtr body, int priority, p_hash_type hash, vector<string> events, void (*finish_init)()) {
compiled_scripts[hash] = {std::move(body), priority, std::move(events), finish_init};
}
static unordered_map<p_hash_type, CompiledScript> compiled_standalone_scripts;
void register_standalone_body__CPP(CPPStmtPtr body, int priority, p_hash_type hash, vector<string> events,
void (*finish_init)()) {
// For standalone scripts we don't actually need finish_init, but
// we keep it for symmetry with compiled_scripts.
compiled_standalone_scripts[hash] = {std::move(body), priority, std::move(events), finish_init};
}
void register_lambda__CPP(CPPStmtPtr body, p_hash_type hash, const char* name, TypePtr t, bool has_captures) {
auto ft = cast_intrusive<FuncType>(t);
// Create the quasi-global.
auto id = install_ID(name, GLOBAL_MODULE_NAME, true, false);
auto func = make_intrusive<CPPLambdaFunc>(name, ft, body);
func->SetName(name);
auto v = make_intrusive<FuncVal>(std::move(func));
id->SetVal(std::move(v));
id->SetType(ft);
// Lambdas used in initializing global functions need to
// be registered, so that the initialization can find them.
// We do not, however, want to register *all* lambdas, because
// the ones that use captures cannot be used as regular
// function bodies.
if ( ! has_captures )
// Note, no support for lambdas that themselves refer
// to events.
register_body__CPP(body, 0, hash, {}, nullptr);
}
void register_scripts__CPP(p_hash_type h, void (*callback)()) {
ASSERT(! standalone_callbacks.contains(h));
standalone_callbacks[h] = callback;
}
void activate_bodies__CPP(const char* fn, const char* module, bool exported, TypePtr t, vector<p_hash_type> hashes) {
auto ft = cast_intrusive<FuncType>(t);
auto fg = lookup_ID(fn, module, false, false, false);
if ( ! fg ) {
fg = install_ID(fn, module, true, exported);
fg->SetType(ft);
}
if ( ! fg->GetAttr(ATTR_IS_USED) )
fg->AddAttr(make_intrusive<Attr>(ATTR_IS_USED));
auto v = fg->GetVal();
if ( ! v ) { // Create it.
vector<StmtPtr> no_bodies;
vector<int> no_priorities;
auto sf = make_intrusive<ScriptFunc>(fn, ft, no_bodies, no_priorities);
v = make_intrusive<FuncVal>(std::move(sf));
fg->SetVal(v);
}
auto f = v->AsFunc();
// Events we need to register.
unordered_set<string> events;
if ( ft->Flavor() == FUNC_FLAVOR_EVENT )
events.insert(fn);
vector<detail::IDPtr> no_inits; // empty initialization vector
int num_params = ft->Params()->NumFields();
for ( auto h : hashes ) {
// Add in the new body.
auto csi = compiled_standalone_scripts.find(h);
ASSERT(csi != compiled_standalone_scripts.end());
auto cs = csi->second;
f->AddBody(cs.body, no_inits, num_params, cs.priority);
added_bodies[fn].insert(h);
events.insert(cs.events.begin(), cs.events.end());
}
for ( const auto& e : events )
event_registry->Register(e);
}
IDPtr lookup_global__CPP(const char* g, const TypePtr& t, bool exported) {
auto gl = lookup_ID(g, GLOBAL_MODULE_NAME, false, false, false);
if ( ! gl ) {
gl = install_ID(g, GLOBAL_MODULE_NAME, true, exported);
gl->SetType(t);
}
return gl;
}
Func* lookup_bif__CPP(const char* bif) {
auto b = lookup_ID(bif, GLOBAL_MODULE_NAME, false, false, false);
return (b && b->GetVal()) ? b->GetVal()->AsFunc() : nullptr;
}
FuncValPtr lookup_func__CPP(string name, int num_bodies, vector<p_hash_type> hashes, const TypePtr& t) {
auto ft = cast_intrusive<FuncType>(t);
if ( static_cast<int>(hashes.size()) < num_bodies ) {
// This happens for functions that have at least one
// uncompilable body.
auto gl = lookup_ID(name.c_str(), GLOBAL_MODULE_NAME, false, false, false);
if ( ! gl ) {
reporter->CPPRuntimeError("non-compiled function %s missing", name.c_str());
exit(1);
}
auto v = gl->GetVal();
if ( ! v || v->GetType()->Tag() != TYPE_FUNC ) {
reporter->CPPRuntimeError("non-compiled function %s has an invalid value", name.c_str());
exit(1);
}
return cast_intrusive<FuncVal>(v);
}
vector<StmtPtr> bodies;
vector<int> priorities;
for ( auto h : hashes ) {
auto cs = compiled_scripts.find(h);
if ( cs == compiled_scripts.end() ) {
cs = compiled_standalone_scripts.find(h);
ASSERT(cs != compiled_standalone_scripts.end());
}
const auto& f = cs->second;
bodies.emplace_back(f.body);
priorities.push_back(f.priority);
// This might register the same event more than once,
// if it's used in multiple bodies, but that's okay as
// the semantics for Register explicitly allow it.
for ( auto& e : f.events )
event_registry->Register(e);
}
auto sf = make_intrusive<ScriptFunc>(std::move(name), std::move(ft), std::move(bodies), std::move(priorities));
return make_intrusive<FuncVal>(std::move(sf));
}
IDPtr find_global__CPP(const char* g) {
auto gl = lookup_ID(g, GLOBAL_MODULE_NAME, false, false, false);
if ( ! gl )
reporter->CPPRuntimeError("global %s is missing", g);
return gl;
}
RecordTypePtr get_record_type__CPP(const char* record_type_name) {
IDPtr existing_type;
if ( record_type_name ) {
IDPtr existing_type = global_scope()->Find(record_type_name);
if ( existing_type && existing_type->GetType()->Tag() == TYPE_RECORD )
return cast_intrusive<RecordType>(existing_type->GetType());
}
return make_intrusive<RecordType>(new type_decl_list());
}
EnumTypePtr get_enum_type__CPP(const string& enum_type_name) {
auto existing_type = global_scope()->Find(enum_type_name);
if ( existing_type && existing_type->GetType()->Tag() == TYPE_ENUM )
return cast_intrusive<EnumType>(existing_type->GetType());
else
return make_intrusive<EnumType>(enum_type_name);
}
EnumValPtr make_enum__CPP(TypePtr t, zeek_int_t i) {
auto et = cast_intrusive<EnumType>(std::move(t));
return make_intrusive<EnumVal>(et, i);
}
} // namespace zeek::detail