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Several parts of that code would do membership checks and that's going to be more efficient with a set instead of a list data structure.
502 lines
9.5 KiB
C++
502 lines
9.5 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#include "config.h"
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#include <openssl/md5.h>
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#include "EquivClass.h"
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#include "DFA.h"
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int dfa_state_cache_size = 10000;
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unsigned int DFA_State::transition_counter = 0;
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DFA_State::DFA_State(int arg_state_num, const EquivClass* ec,
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NFA_state_list* arg_nfa_states,
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AcceptingSet* arg_accept)
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{
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state_num = arg_state_num;
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num_sym = ec->NumClasses();
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nfa_states = arg_nfa_states;
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accept = arg_accept;
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mark = 0;
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centry = 0;
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SymPartition(ec);
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xtions = new DFA_State*[num_sym];
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for ( int i = 0; i < num_sym; ++i )
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xtions[i] = DFA_UNCOMPUTED_STATE_PTR;
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}
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DFA_State::~DFA_State()
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{
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delete [] xtions;
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delete nfa_states;
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delete accept;
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delete meta_ec;
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}
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void DFA_State::AddXtion(int sym, DFA_State* next_state)
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{
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xtions[sym] = next_state;
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}
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void DFA_State::SymPartition(const EquivClass* ec)
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{
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// Partitioning is done by creating equivalence classes for those
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// characters which have out-transitions from the given state. Thus
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// we are really creating equivalence classes of equivalence classes.
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meta_ec = new EquivClass(ec->NumClasses());
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assert(nfa_states);
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for ( int i = 0; i < nfa_states->length(); ++i )
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{
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NFA_State* n = (*nfa_states)[i];
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int sym = n->TransSym();
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if ( sym == SYM_EPSILON )
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continue;
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if ( sym != SYM_CCL )
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{ // character transition
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if ( ec->IsRep(sym) )
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{
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sym = ec->SymEquivClass(sym);
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meta_ec->UniqueChar(sym);
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}
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continue;
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}
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// Character class.
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meta_ec->CCL_Use(n->TransCCL());
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}
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meta_ec->BuildECs();
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}
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DFA_State* DFA_State::ComputeXtion(int sym, DFA_Machine* machine)
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{
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int equiv_sym = meta_ec->EquivRep(sym);
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if ( xtions[equiv_sym] != DFA_UNCOMPUTED_STATE_PTR )
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{
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AddXtion(sym, xtions[equiv_sym]);
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return xtions[sym];
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}
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const EquivClass* ec = machine->EC();
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DFA_State* next_d;
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NFA_state_list* ns = SymFollowSet(equiv_sym, ec);
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if ( ns->length() > 0 )
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{
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NFA_state_list* state_set = epsilon_closure(ns);
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if ( ! machine->StateSetToDFA_State(state_set, next_d, ec) )
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delete state_set;
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}
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else
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{
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delete ns;
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next_d = 0; // Jam
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}
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AddXtion(equiv_sym, next_d);
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if ( sym != equiv_sym )
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AddXtion(sym, next_d);
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return xtions[sym];
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}
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void DFA_State::AppendIfNew(int sym, int_list* sym_list)
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{
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for ( int i = 0; i < sym_list->length(); ++i )
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if ( (*sym_list)[i] == sym )
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return;
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sym_list->append(sym);
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}
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NFA_state_list* DFA_State::SymFollowSet(int ec_sym, const EquivClass* ec)
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{
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NFA_state_list* ns = new NFA_state_list;
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assert(nfa_states);
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for ( int i = 0; i < nfa_states->length(); ++i )
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{
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NFA_State* n = (*nfa_states)[i];
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if ( n->TransSym() == SYM_CCL )
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{ // it's a character class
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CCL* ccl = n->TransCCL();
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int_list* syms = ccl->Syms();
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if ( ccl->IsNegated() )
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{
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int j;
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for ( j = 0; j < syms->length(); ++j )
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{
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// Loop through (sorted) negated
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// character class, which has
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// presumably already been converted
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// over to equivalence classes.
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if ( (*syms)[j] >= ec_sym )
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break;
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}
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if ( j >= syms->length() || (*syms)[j] > ec_sym )
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// Didn't find ec_sym in ccl.
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n->AddXtionsTo(ns);
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continue;
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}
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for ( int j = 0; j < syms->length(); ++j )
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{
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if ( (*syms)[j] > ec_sym )
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break;
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if ( (*syms)[j] == ec_sym )
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{
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n->AddXtionsTo(ns);
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break;
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}
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}
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}
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else if ( n->TransSym() == SYM_EPSILON )
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{ // do nothing
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}
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else if ( ec->IsRep(n->TransSym()) )
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{
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if ( ec_sym == ec->SymEquivClass(n->TransSym()) )
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n->AddXtionsTo(ns);
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}
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}
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ns->resize(0);
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return ns;
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}
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void DFA_State::ClearMarks()
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{
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if ( mark )
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{
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SetMark(0);
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for ( int i = 0; i < num_sym; ++i )
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{
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DFA_State* s = xtions[i];
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if ( s && s != DFA_UNCOMPUTED_STATE_PTR )
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xtions[i]->ClearMarks();
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}
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}
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}
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void DFA_State::Describe(ODesc* d) const
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{
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d->Add("DFA state");
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}
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void DFA_State::Dump(FILE* f, DFA_Machine* m)
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{
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if ( mark )
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return;
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fprintf(f, "\nDFA state %d:", StateNum());
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if ( accept )
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{
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AcceptingSet::const_iterator it;
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for ( it = accept->begin(); it != accept->end(); ++it )
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fprintf(f, "%s accept #%d", it == accept->begin() ? "" : ",", *it);
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}
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fprintf(f, "\n");
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int num_trans = 0;
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for ( int sym = 0; sym < num_sym; ++sym )
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{
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DFA_State* s = xtions[sym];
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if ( ! s )
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continue;
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// Look ahead for compression.
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int i;
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for ( i = sym + 1; i < num_sym; ++i )
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if ( xtions[i] != s )
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break;
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char xbuf[512];
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int r = m->Rep(sym);
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if ( ! r )
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r = '.';
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if ( i == sym + 1 )
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sprintf(xbuf, "'%c'", r);
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else
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sprintf(xbuf, "'%c'-'%c'", r, m->Rep(i-1));
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if ( s == DFA_UNCOMPUTED_STATE_PTR )
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fprintf(f, "%stransition on %s to <uncomputed>",
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++num_trans == 1 ? "\t" : "\n\t", xbuf);
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else
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fprintf(f, "%stransition on %s to state %d",
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++num_trans == 1 ? "\t" : "\n\t", xbuf,
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s->StateNum());
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sym = i - 1;
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}
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if ( num_trans > 0 )
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fprintf(f, "\n");
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SetMark(this);
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for ( int sym = 0; sym < num_sym; ++sym )
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{
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DFA_State* s = xtions[sym];
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if ( s && s != DFA_UNCOMPUTED_STATE_PTR )
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s->Dump(f, m);
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}
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}
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void DFA_State::Stats(unsigned int* computed, unsigned int* uncomputed)
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{
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for ( int sym = 0; sym < num_sym; ++sym )
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{
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DFA_State* s = xtions[sym];
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if ( s == DFA_UNCOMPUTED_STATE_PTR )
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(*uncomputed)++;
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else
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(*computed)++;
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}
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}
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unsigned int DFA_State::Size()
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{
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return sizeof(*this)
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+ pad_size(sizeof(DFA_State*) * num_sym)
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+ (accept ? pad_size(sizeof(int) * accept->size()) : 0)
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+ (nfa_states ? pad_size(sizeof(NFA_State*) * nfa_states->length()) : 0)
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+ (meta_ec ? meta_ec->Size() : 0)
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+ (centry ? padded_sizeof(CacheEntry) : 0);
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}
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DFA_State_Cache::DFA_State_Cache(int arg_maxsize)
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{
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maxsize = arg_maxsize;
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hits = misses = 0;
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}
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DFA_State_Cache::~DFA_State_Cache()
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{
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IterCookie* i = states.InitForIteration();
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CacheEntry* e;
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while ( (e = (CacheEntry*) states.NextEntry(i)) )
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{
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assert(e->state);
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delete e->hash;
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Unref(e->state);
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delete e;
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}
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}
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DFA_State* DFA_State_Cache::Lookup(const NFA_state_list& nfas,
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HashKey** hash)
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{
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// We assume that state ID's don't exceed 10 digits, plus
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// we allow one more character for the delimiter.
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u_char id_tag[nfas.length() * 11 + 1];
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u_char* p = id_tag;
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for ( int i = 0; i < nfas.length(); ++i )
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{
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NFA_State* n = nfas[i];
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if ( n->TransSym() != SYM_EPSILON || n->Accept() != NO_ACCEPT )
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{
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int id = n->ID();
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do
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{
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*p++ = '0' + (char)(id % 10);
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id /= 10;
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}
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while ( id > 0 );
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*p++ = '&';
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}
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}
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*p++ = '\0';
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// We use the short MD5 instead of the full string for the
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// HashKey because the data is copied into the key.
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u_char digest[16];
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MD5(id_tag, p - id_tag, digest);
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*hash = new HashKey(&digest, sizeof(digest));
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CacheEntry* e = states.Lookup(*hash);
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if ( ! e )
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{
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++misses;
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return 0;
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}
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delete *hash;
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*hash = 0;
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return e->state;
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}
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DFA_State* DFA_State_Cache::Insert(DFA_State* state, HashKey* hash)
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{
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CacheEntry* e;
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e = new CacheEntry;
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e->state = state;
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e->state->centry = e;
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e->hash = hash;
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states.Insert(hash, e);
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return e->state;
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}
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void DFA_State_Cache::GetStats(Stats* s)
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{
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s->dfa_states = 0;
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s->nfa_states = 0;
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s->computed = 0;
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s->uncomputed = 0;
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s->mem = 0;
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s->hits = hits;
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s->misses = misses;
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CacheEntry* e;
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IterCookie* i = states.InitForIteration();
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while ( (e = (CacheEntry*) states.NextEntry(i)) )
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{
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++s->dfa_states;
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s->nfa_states += e->state->NFAStateNum();
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e->state->Stats(&s->computed, &s->uncomputed);
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s->mem += pad_size(e->state->Size()) + padded_sizeof(*e->state);
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}
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}
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DFA_Machine::DFA_Machine(NFA_Machine* n, EquivClass* arg_ec)
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{
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state_count = 0;
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nfa = n;
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Ref(n);
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ec = arg_ec;
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dfa_state_cache = new DFA_State_Cache(dfa_state_cache_size);
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NFA_state_list* ns = new NFA_state_list;
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ns->append(n->FirstState());
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if ( ns->length() > 0 )
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{
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NFA_state_list* state_set = epsilon_closure(ns);
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(void) StateSetToDFA_State(state_set, start_state, ec);
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}
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else
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{
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start_state = 0; // Jam
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delete ns;
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}
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}
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DFA_Machine::~DFA_Machine()
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{
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delete dfa_state_cache;
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Unref(nfa);
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}
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void DFA_Machine::Describe(ODesc* d) const
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{
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d->Add("DFA machine");
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}
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void DFA_Machine::Dump(FILE* f)
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{
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start_state->Dump(f, this);
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start_state->ClearMarks();
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}
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void DFA_Machine::DumpStats(FILE* f)
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{
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DFA_State_Cache::Stats stats;
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dfa_state_cache->GetStats(&stats);
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fprintf(f, "Computed dfa_states = %d; Classes = %d; Computed trans. = %d; Uncomputed trans. = %d\n",
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stats.dfa_states, EC()->NumClasses(),
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stats.computed, stats.uncomputed);
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fprintf(f, "DFA cache hits = %d; misses = %d\n",
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stats.hits, stats.misses);
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}
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unsigned int DFA_Machine::MemoryAllocation() const
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{
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DFA_State_Cache::Stats s;
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dfa_state_cache->GetStats(&s);
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// FIXME: Count *ec?
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return padded_sizeof(*this)
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+ s.mem
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+ padded_sizeof(*start_state)
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+ nfa->MemoryAllocation();
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}
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int DFA_Machine::StateSetToDFA_State(NFA_state_list* state_set,
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DFA_State*& d, const EquivClass* ec)
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{
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HashKey* hash;
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d = dfa_state_cache->Lookup(*state_set, &hash);
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if ( d )
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return 0;
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AcceptingSet* accept = new AcceptingSet;
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for ( int i = 0; i < state_set->length(); ++i )
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{
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int acc = (*state_set)[i]->Accept();
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if ( acc != NO_ACCEPT )
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accept->insert(acc);
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}
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if ( accept->empty() )
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{
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delete accept;
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accept = 0;
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}
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DFA_State* ds = new DFA_State(state_count++, ec, state_set, accept);
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d = dfa_state_cache->Insert(ds, hash);
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return 1;
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}
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int DFA_Machine::Rep(int sym)
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{
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for ( int i = 0; i < NUM_SYM; ++i )
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if ( ec->SymEquivClass(i) == sym )
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return i;
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return -1;
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}
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