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239 lines
5.7 KiB
C++
239 lines
5.7 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#ifndef dnsmgr_h
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#define dnsmgr_h
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#include <list>
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#include <map>
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#include <queue>
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#include <utility>
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#include "util.h"
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#include "BroList.h"
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#include "Dict.h"
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#include "EventHandler.h"
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#include "iosource/IOSource.h"
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#include "IPAddr.h"
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class Val;
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class ListVal;
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class TableVal;
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class Func;
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class EventHandler;
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class RecordType;
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class DNS_Mgr_Request;
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struct nb_dns_info;
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struct nb_dns_result;
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declare(PDict,ListVal);
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class DNS_Mapping;
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enum DNS_MgrMode {
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DNS_PRIME, // used to prime the cache
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DNS_FORCE, // internal error if cache miss
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DNS_DEFAULT, // lookup names as they're requested
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DNS_FAKE, // don't look up names, just return dummy results
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};
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// Number of seconds we'll wait for a reply.
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#define DNS_TIMEOUT 5
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class DNS_Mgr : public iosource::IOSource {
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public:
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DNS_Mgr(DNS_MgrMode mode);
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virtual ~DNS_Mgr();
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void InitPostScript();
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void Flush();
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// Looks up the address or addresses of the given host, and returns
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// a set of addr.
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TableVal* LookupHost(const char* host);
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Val* LookupAddr(const IPAddr& addr);
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// Define the directory where to store the data.
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void SetDir(const char* arg_dir) { dir = copy_string(arg_dir); }
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void Verify();
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void Resolve();
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int Save();
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const char* LookupAddrInCache(const IPAddr& addr);
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TableVal* LookupNameInCache(const string& name);
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const char* LookupTextInCache(const string& name);
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// Support for async lookups.
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class LookupCallback {
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public:
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LookupCallback() { }
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virtual ~LookupCallback() { }
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virtual void Resolved(const char* name) { };
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virtual void Resolved(TableVal* addrs) { };
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virtual void Timeout() = 0;
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};
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void AsyncLookupAddr(const IPAddr& host, LookupCallback* callback);
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void AsyncLookupName(const string& name, LookupCallback* callback);
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void AsyncLookupNameText(const string& name, LookupCallback* callback);
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struct Stats {
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unsigned long requests; // These count only async requests.
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unsigned long successful;
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unsigned long failed;
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unsigned long pending;
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unsigned long cached_hosts;
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unsigned long cached_addresses;
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unsigned long cached_texts;
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};
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void GetStats(Stats* stats);
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protected:
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friend class LookupCallback;
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friend class DNS_Mgr_Request;
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void Event(EventHandlerPtr e, DNS_Mapping* dm,
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ListVal* l1 = 0, ListVal* l2 = 0);
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void Event(EventHandlerPtr e, DNS_Mapping* old_dm, DNS_Mapping* new_dm);
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Val* BuildMappingVal(DNS_Mapping* dm);
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void AddResult(DNS_Mgr_Request* dr, struct nb_dns_result* r);
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void CompareMappings(DNS_Mapping* prev_dm, DNS_Mapping* new_dm);
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ListVal* AddrListDelta(ListVal* al1, ListVal* al2);
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void DumpAddrList(FILE* f, ListVal* al);
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typedef map<string, pair<DNS_Mapping*, DNS_Mapping*> > HostMap;
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typedef map<IPAddr, DNS_Mapping*> AddrMap;
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typedef map<string, DNS_Mapping*> TextMap;
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void LoadCache(FILE* f);
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void Save(FILE* f, const AddrMap& m);
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void Save(FILE* f, const HostMap& m);
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// Selects on the fd to see if there is an answer available (timeout
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// is secs). Returns 0 on timeout, -1 on EINTR or other error, and 1
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// if answer is ready.
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int AnswerAvailable(int timeout);
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// Issue as many queued async requests as slots are available.
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void IssueAsyncRequests();
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// Finish the request if we have a result. If not, time it out if
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// requested.
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void CheckAsyncAddrRequest(const IPAddr& addr, bool timeout);
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void CheckAsyncHostRequest(const char* host, bool timeout);
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void CheckAsyncTextRequest(const char* host, bool timeout);
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// Process outstanding requests.
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void DoProcess(bool flush);
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// IOSource interface.
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virtual void GetFds(iosource::FD_Set* read, iosource::FD_Set* write,
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iosource::FD_Set* except);
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virtual double NextTimestamp(double* network_time);
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virtual void Process();
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virtual const char* Tag() { return "DNS_Mgr"; }
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DNS_MgrMode mode;
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PDict(ListVal) services;
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HostMap host_mappings;
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AddrMap addr_mappings;
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TextMap text_mappings;
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DNS_mgr_request_list requests;
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nb_dns_info* nb_dns;
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char* cache_name;
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char* dir; // directory in which cache_name resides
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int did_init;
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// DNS-related events.
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EventHandlerPtr dns_mapping_valid;
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EventHandlerPtr dns_mapping_unverified;
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EventHandlerPtr dns_mapping_new_name;
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EventHandlerPtr dns_mapping_lost_name;
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EventHandlerPtr dns_mapping_name_changed;
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EventHandlerPtr dns_mapping_altered;
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RecordType* dm_rec;
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typedef list<LookupCallback*> CallbackList;
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struct AsyncRequest {
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double time;
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IPAddr host;
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string name;
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bool is_txt;
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CallbackList callbacks;
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AsyncRequest() : time(0.0), is_txt(false) { }
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bool IsAddrReq() const { return name.length() == 0; }
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void Resolved(const char* name)
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{
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for ( CallbackList::iterator i = callbacks.begin();
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i != callbacks.end(); ++i )
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{
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(*i)->Resolved(name);
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delete *i;
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}
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callbacks.clear();
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}
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void Resolved(TableVal* addrs)
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{
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for ( CallbackList::iterator i = callbacks.begin();
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i != callbacks.end(); ++i )
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{
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(*i)->Resolved(addrs);
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delete *i;
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}
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callbacks.clear();
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}
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void Timeout()
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{
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for ( CallbackList::iterator i = callbacks.begin();
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i != callbacks.end(); ++i )
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{
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(*i)->Timeout();
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delete *i;
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}
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callbacks.clear();
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}
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};
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typedef map<IPAddr, AsyncRequest*> AsyncRequestAddrMap;
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AsyncRequestAddrMap asyncs_addrs;
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typedef map<string, AsyncRequest*> AsyncRequestNameMap;
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AsyncRequestNameMap asyncs_names;
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typedef map<string, AsyncRequest*> AsyncRequestTextMap;
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AsyncRequestTextMap asyncs_texts;
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typedef list<AsyncRequest*> QueuedList;
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QueuedList asyncs_queued;
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typedef priority_queue<AsyncRequest*> TimeoutQueue;
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TimeoutQueue asyncs_timeouts;
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int asyncs_pending;
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unsigned long num_requests;
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unsigned long successful;
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unsigned long failed;
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};
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extern DNS_Mgr* dns_mgr;
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#endif
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