zeek/src/DNS_Mgr.h
2014-09-09 16:28:04 -05:00

239 lines
5.7 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#ifndef dnsmgr_h
#define dnsmgr_h
#include <list>
#include <map>
#include <queue>
#include <utility>
#include "util.h"
#include "BroList.h"
#include "Dict.h"
#include "EventHandler.h"
#include "iosource/IOSource.h"
#include "IPAddr.h"
class Val;
class ListVal;
class TableVal;
class Func;
class EventHandler;
class RecordType;
class DNS_Mgr_Request;
struct nb_dns_info;
struct nb_dns_result;
declare(PDict,ListVal);
class DNS_Mapping;
enum DNS_MgrMode {
DNS_PRIME, // used to prime the cache
DNS_FORCE, // internal error if cache miss
DNS_DEFAULT, // lookup names as they're requested
DNS_FAKE, // don't look up names, just return dummy results
};
// Number of seconds we'll wait for a reply.
#define DNS_TIMEOUT 5
class DNS_Mgr : public iosource::IOSource {
public:
DNS_Mgr(DNS_MgrMode mode);
virtual ~DNS_Mgr();
void InitPostScript();
void Flush();
// Looks up the address or addresses of the given host, and returns
// a set of addr.
TableVal* LookupHost(const char* host);
Val* LookupAddr(const IPAddr& addr);
// Define the directory where to store the data.
void SetDir(const char* arg_dir) { dir = copy_string(arg_dir); }
void Verify();
void Resolve();
int Save();
const char* LookupAddrInCache(const IPAddr& addr);
TableVal* LookupNameInCache(const string& name);
const char* LookupTextInCache(const string& name);
// Support for async lookups.
class LookupCallback {
public:
LookupCallback() { }
virtual ~LookupCallback() { }
virtual void Resolved(const char* name) { };
virtual void Resolved(TableVal* addrs) { };
virtual void Timeout() = 0;
};
void AsyncLookupAddr(const IPAddr& host, LookupCallback* callback);
void AsyncLookupName(const string& name, LookupCallback* callback);
void AsyncLookupNameText(const string& name, LookupCallback* callback);
struct Stats {
unsigned long requests; // These count only async requests.
unsigned long successful;
unsigned long failed;
unsigned long pending;
unsigned long cached_hosts;
unsigned long cached_addresses;
unsigned long cached_texts;
};
void GetStats(Stats* stats);
protected:
friend class LookupCallback;
friend class DNS_Mgr_Request;
void Event(EventHandlerPtr e, DNS_Mapping* dm,
ListVal* l1 = 0, ListVal* l2 = 0);
void Event(EventHandlerPtr e, DNS_Mapping* old_dm, DNS_Mapping* new_dm);
Val* BuildMappingVal(DNS_Mapping* dm);
void AddResult(DNS_Mgr_Request* dr, struct nb_dns_result* r);
void CompareMappings(DNS_Mapping* prev_dm, DNS_Mapping* new_dm);
ListVal* AddrListDelta(ListVal* al1, ListVal* al2);
void DumpAddrList(FILE* f, ListVal* al);
typedef map<string, pair<DNS_Mapping*, DNS_Mapping*> > HostMap;
typedef map<IPAddr, DNS_Mapping*> AddrMap;
typedef map<string, DNS_Mapping*> TextMap;
void LoadCache(FILE* f);
void Save(FILE* f, const AddrMap& m);
void Save(FILE* f, const HostMap& m);
// Selects on the fd to see if there is an answer available (timeout
// is secs). Returns 0 on timeout, -1 on EINTR or other error, and 1
// if answer is ready.
int AnswerAvailable(int timeout);
// Issue as many queued async requests as slots are available.
void IssueAsyncRequests();
// Finish the request if we have a result. If not, time it out if
// requested.
void CheckAsyncAddrRequest(const IPAddr& addr, bool timeout);
void CheckAsyncHostRequest(const char* host, bool timeout);
void CheckAsyncTextRequest(const char* host, bool timeout);
// Process outstanding requests.
void DoProcess(bool flush);
// IOSource interface.
virtual void GetFds(iosource::FD_Set* read, iosource::FD_Set* write,
iosource::FD_Set* except);
virtual double NextTimestamp(double* network_time);
virtual void Process();
virtual const char* Tag() { return "DNS_Mgr"; }
DNS_MgrMode mode;
PDict(ListVal) services;
HostMap host_mappings;
AddrMap addr_mappings;
TextMap text_mappings;
DNS_mgr_request_list requests;
nb_dns_info* nb_dns;
char* cache_name;
char* dir; // directory in which cache_name resides
int did_init;
// DNS-related events.
EventHandlerPtr dns_mapping_valid;
EventHandlerPtr dns_mapping_unverified;
EventHandlerPtr dns_mapping_new_name;
EventHandlerPtr dns_mapping_lost_name;
EventHandlerPtr dns_mapping_name_changed;
EventHandlerPtr dns_mapping_altered;
RecordType* dm_rec;
typedef list<LookupCallback*> CallbackList;
struct AsyncRequest {
double time;
IPAddr host;
string name;
bool is_txt;
CallbackList callbacks;
AsyncRequest() : time(0.0), is_txt(false) { }
bool IsAddrReq() const { return name.length() == 0; }
void Resolved(const char* name)
{
for ( CallbackList::iterator i = callbacks.begin();
i != callbacks.end(); ++i )
{
(*i)->Resolved(name);
delete *i;
}
callbacks.clear();
}
void Resolved(TableVal* addrs)
{
for ( CallbackList::iterator i = callbacks.begin();
i != callbacks.end(); ++i )
{
(*i)->Resolved(addrs);
delete *i;
}
callbacks.clear();
}
void Timeout()
{
for ( CallbackList::iterator i = callbacks.begin();
i != callbacks.end(); ++i )
{
(*i)->Timeout();
delete *i;
}
callbacks.clear();
}
};
typedef map<IPAddr, AsyncRequest*> AsyncRequestAddrMap;
AsyncRequestAddrMap asyncs_addrs;
typedef map<string, AsyncRequest*> AsyncRequestNameMap;
AsyncRequestNameMap asyncs_names;
typedef map<string, AsyncRequest*> AsyncRequestTextMap;
AsyncRequestTextMap asyncs_texts;
typedef list<AsyncRequest*> QueuedList;
QueuedList asyncs_queued;
typedef priority_queue<AsyncRequest*> TimeoutQueue;
TimeoutQueue asyncs_timeouts;
int asyncs_pending;
unsigned long num_requests;
unsigned long successful;
unsigned long failed;
};
extern DNS_Mgr* dns_mgr;
#endif