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59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
// Helper class to implement continuation-like mechanisms for
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// suspending/resuming tasks for incremental operation.
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//
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// TODO: - Document how to use this.
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// - Find some nice macro-based interface?
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#ifndef continuation_h
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#define continuation_h
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#include "List.h"
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class Continuation {
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public:
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Continuation() { current_level = 0; suspend_level = -1; }
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// Returns true if we're called for the first time.
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bool NewInstance() const
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{ return suspend_level < current_level; }
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// Returns true if a function called by us has suspended itself.
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bool ChildSuspended() const
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{ return suspend_level > current_level; }
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// Returns true if we have suspended before and are now called again to
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// resume our operation.
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bool Resuming() const
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{ return suspend_level == current_level; }
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// To be called just before we suspend operation for the time being.
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void Suspend()
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{ suspend_level = current_level; }
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// To be called right after we resumed operation.
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void Resume()
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{ suspend_level = -1; }
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// If we call a function which may suspend itself, we need to
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// enclose the call with calls to SaveContext() and RestoreContext().
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void SaveContext() { ++current_level; }
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void RestoreContext() { --current_level; }
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// We can store some user state which can be retrieved later.
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void SaveState(void* user_ptr)
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{ states.replace(current_level, user_ptr); }
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void* RestoreState() const
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{ return states[current_level]; }
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private:
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int current_level;
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int suspend_level;
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declare(PList, void);
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typedef PList(void) voidp_list;
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voidp_list states;
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};
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#endif
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