mirror of
https://github.com/zeek/zeek.git
synced 2025-10-02 06:38:20 +00:00
222 lines
4.9 KiB
C++
222 lines
4.9 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#include "zeek/Frame.h"
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#include <broker/error.hh>
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#include "zeek/Desc.h"
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#include "zeek/Func.h"
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#include "zeek/ID.h"
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#include "zeek/Trigger.h"
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#include "zeek/Val.h"
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#include "zeek/broker/Data.h"
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std::vector<zeek::detail::Frame*> g_frame_stack;
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namespace zeek::detail
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{
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Frame::Frame(int arg_size, const ScriptFunc* func, const zeek::Args* fn_args)
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{
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size = arg_size;
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frame = std::make_unique<Element[]>(size);
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function = func;
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func_args = fn_args;
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next_stmt = nullptr;
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break_before_next_stmt = false;
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break_on_return = false;
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call = nullptr;
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delayed = false;
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// We could Ref()/Unref() the captures frame, but there's really
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// no need because by definition this current frame exists to
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// enable execution of the function, and its captures frame won't
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// go away until the function itself goes away, which can only be
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// after this frame does.
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captures = function ? function->GetCapturesFrame() : nullptr;
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captures_offset_map = function ? function->GetCapturesOffsetMap() : nullptr;
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current_offset = 0;
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}
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void Frame::SetElement(int n, ValPtr v)
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{
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n += current_offset;
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frame[n] = std::move(v);
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}
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void Frame::SetElement(const ID* id, ValPtr v)
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{
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if ( captures )
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{
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auto cap_off = captures_offset_map->find(id->Name());
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if ( cap_off != captures_offset_map->end() )
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{
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captures->SetElement(cap_off->second, std::move(v));
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return;
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}
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}
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SetElement(id->Offset(), std::move(v));
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}
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const ValPtr& Frame::GetElementByID(const ID* id) const
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{
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if ( captures )
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{
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auto cap_off = captures_offset_map->find(id->Name());
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if ( cap_off != captures_offset_map->end() )
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return captures->GetElement(cap_off->second);
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}
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return frame[id->Offset() + current_offset];
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}
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void Frame::Reset(int startIdx)
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{
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for ( int i = startIdx + current_offset; i < size; ++i )
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frame[i] = nullptr;
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}
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void Frame::Describe(ODesc* d) const
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{
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if ( ! d->IsBinary() )
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d->AddSP("frame");
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if ( ! d->IsReadable() )
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{
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d->Add(size);
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for ( int i = 0; i < size; ++i )
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{
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d->Add(frame[i] != nullptr);
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d->SP();
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}
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}
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for ( int i = 0; i < size; ++i )
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if ( frame[i] )
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frame[i]->Describe(d);
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else if ( d->IsReadable() )
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d->Add("<nil>");
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}
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Frame* Frame::Clone() const
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{
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Frame* other = new Frame(size, function, func_args);
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other->call = call;
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other->assoc = assoc;
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other->trigger = trigger;
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for ( int i = 0; i < size; i++ )
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if ( frame[i] )
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other->frame[i] = frame[i]->Clone();
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// Note, there's no need to clone "captures" or "captures_offset_map"
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// since those get created fresh when constructing "other".
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return other;
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}
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Frame* Frame::CloneForTrigger() const
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{
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Frame* other = new Frame(0, function, func_args);
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other->call = call;
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other->assoc = assoc;
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other->trigger = trigger;
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return other;
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}
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static bool val_is_func(const ValPtr& v, ScriptFunc* func)
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{
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if ( v->GetType()->Tag() != TYPE_FUNC )
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return false;
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return v->AsFunc() == func;
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}
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broker::expected<broker::data> Frame::Serialize()
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{
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broker::vector body;
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for ( int i = 0; i < size; ++i )
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{
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const auto& val = frame[i];
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auto expected = Broker::detail::val_to_data(val.get());
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if ( ! expected )
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return broker::ec::invalid_data;
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TypeTag tag = val->GetType()->Tag();
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broker::vector val_tuple{std::move(*expected), static_cast<broker::integer>(tag)};
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body.emplace_back(std::move(val_tuple));
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}
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broker::vector rval;
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rval.emplace_back(std::move(body));
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return {std::move(rval)};
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}
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std::pair<bool, FramePtr> Frame::Unserialize(const broker::vector& data)
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{
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if ( data.size() == 0 )
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return std::make_pair(true, nullptr);
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auto where = data.begin();
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auto has_body = broker::get_if<broker::vector>(*where);
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if ( ! has_body )
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return std::make_pair(false, nullptr);
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broker::vector body = *has_body;
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int frame_size = body.size();
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auto rf = make_intrusive<Frame>(frame_size, nullptr, nullptr);
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for ( int i = 0; i < frame_size; ++i )
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{
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auto has_vec = broker::get_if<broker::vector>(body[i]);
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if ( ! has_vec )
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continue;
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broker::vector val_tuple = *has_vec;
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if ( val_tuple.size() != 2 )
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return std::make_pair(false, nullptr);
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auto has_type = broker::get_if<broker::integer>(val_tuple[1]);
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if ( ! has_type )
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return std::make_pair(false, nullptr);
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broker::integer g = *has_type;
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Type t(static_cast<TypeTag>(g));
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auto val = Broker::detail::data_to_val(std::move(val_tuple[0]), &t);
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if ( ! val )
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return std::make_pair(false, nullptr);
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rf->frame[i] = std::move(val);
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}
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return std::make_pair(true, std::move(rf));
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}
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const detail::Location* Frame::GetCallLocation() const
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{
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// This is currently trivial, but we keep it as an explicit
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// method because it can provide flexibility for compiled code.
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return call->GetLocationInfo();
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}
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void Frame::SetTrigger(trigger::TriggerPtr arg_trigger)
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{
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trigger = std::move(arg_trigger);
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}
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void Frame::ClearTrigger()
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{
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trigger = nullptr;
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}
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}
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