This commit refactors the SendEvent call and moves it from the Input
ReaderBackend to to MsgThread. This allows all other types of threads
to access this functionality.
This necessitated a few more changes. Most importantly, one of the
ValueToVal methods was moved over to SerialTypes. Whereit arguably
belongs - there was nothing that was input-framework specific in
that method - and the functionality could come in useful in a number
of cases.
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
threading::Manager is currently never deleted, but if that ever changes,
deleting the stored HeartbeatTimer pointer would be a double-free
since TimerMgr owns it.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
- threading::Manager is no longer an IOSource.
- threading::MsgThread is now an IOSource. This allows threads themselves to signal when they have data to process instead of continually checking each of the threads on every loop pass.
- Make the thread heartbeat timer an actual timer and let it fire as necessary instead of checking to see if it should fire
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
A bunch of infrastructure work to move IOSource, IOSourceRegistry (now
iosource::Manager) and PktSrc/PktDumper code into iosource/, and over
to a plugin structure.
Other IOSources aren't touched yet, they are still in src/*.
It compiles and does something with a small trace, but that's all I've
tested so far. There are quite certainly a number of problems left, as
well as various TODOs and cleanup; and nothing's cast in stone yet.
Will continue to work on this.
Seems to work, tests pass, but not really verified.
Major change 1:
finished flag in MsgThread was replaced by 2 flags:
child_finished and main_finished.
child_finished is set by child_thread and means that the processing
loop is stopped immediately (no longer needed, no new input messages
will be processed, if loop continues running there is an ugly delay
on shutdown). (This took me a while to realize...)
main_finished is set by a message that is sent back by the child
to the main thread when Finished() is called (and child_finished
is set). when main_finished is set, processing of output messages
stops. But all messages that the child thread pushed in the queue
before calling Finish() are still processed.
Change 2:
Logging terminate call was replaced by a smaller call that just
flushes out the cache held by the main thread. This call
has to be done before thread shutdown is called - otherwhise
the threads will be shut down before all messages are pushed
on them. (This also took me a while to realize...).
Change 3:
Input framework actually calls it stop methods correctly (everything
was prepared, function call was missing)
If a thread command fails (like the input framework not finding a
file), that now (1) no longer hangs Bro, and (2) even allows for
propagating error messages back before the thread is stops.
(Actually, the thread doesn't really "stop"; the thread manager keeps
threads around independent of their success; but it no longer polls
them for input.)
Closes#858.
Sending SIGTERM triggers a normal shutdown of all threads that waits
until they have processed their remaining data. However, sending a 2nd
SIGTERM while waiting for them to finish will immediately kill them
all.
This is based on Gilbert's code but I ended up refactoring it quite a
bit. That's why I didn't do a direct merge but started with a new
branch and copied things over to adapt. It looks quite a bit different
now as I tried to generalize things a bit more to also support the
Input Framework.
The larger changes code are:
- Moved all logging code into subdirectory src/logging/. Code
here is in namespace "logging".
- Moved all threading code into subdirectory src/threading/. Code
here is in namespace "threading".
- Introduced a central thread manager that tracks threads and is
in charge of termination and (eventually) statistics.
- Refactored logging independent threading code into base classes
BasicThread and MsgThread. The former encapsulates all the
pthread code with simple start/stop methods and provides a
single Run() method to override.
The latter is derived from BasicThread and adds bi-directional
message passing between main and child threads. The hope is that
the Input Framework can reuse this part quite directly.
- A log writer is now split into a general WriterFrontend
(LogEmissary in Gilbert's code) and a type-specific
WriterBackend. Specific writers are implemented by deriving from
the latter. (The plugin interface is almost unchanged compared
to the 2.0 version.).
Frontend and backend communicate via MsgThread's message
passing.
- MsgThread (and thus WriterBackend) has a Heartbeat() method that
a thread can override to execute code on a regular basis. It's
triggered roughly once a second by the main thread.
- Integration into "the rest of Bro". Threads can send messages to
the reporter and do debugging output; they are hooked into the
I/O loop for sending messages back; and there's a new debugging
stream "threading" that logs, well, threading activity.
This all seems to work for the most part, but it's not done yet.
TODO list:
- Not all tests pass yet. In particular, diffs for the external
tests seem to indicate some memory problem (no crashes, just an
occasional weird character).
- Only tested in --enable-debug mode.
- Only tested on Linux.
- Needs leak check.
- Each log write is currently a single inter-thread message. Bring
Gilbert's bulk writes back.
- Code needs further cleanup.
- Document the class API.
- Document the internal structure of the logging framework.
- Check for robustness: live traffic, aborting, signals, etc.
- Add thread statistics to profile.log (most of the code is there).
- Customize the OS-visible thread names on platforms that support it.