* origin/topic/timw/266-namespaces-part4: (34 commits)
Add missing namespace to usage of get_exe_path in fuzzer
Rename methods in RunState to remove 'net' from their names
Move zeek::net namespace to zeek::run_state namespace.
Move ScannedFile class and associated globals into ScannedFile.h and out of Net.h and scan.l
Rename types in ZeekList.h to be consistent with the style guide
Move NetVar from zeek to zeek::detail namespace
Remove PRI_PTR_COMPAT macros
Fix indentation of namespaced aliases
Move zeek-setup code into namespaces
Move ZeekList types to zeek namespace
Move __RegisterBif from zeek::detail::plugin to zeek::plugin::detail
Remove unimplemented zeek_magic_path/bro_magic_path method
Move all plugin classes into zeek::plugin::detail namespaces
Rename BroList.h to ZeekList.h
Move a few smaller files to zeek namespaces
Tag the end of some namespaces for consistency
Move a few of the zeek::util methods and variables to zeek::util::detail
Move zeekygen code to zeek::zeekygen::detail namespace
Mark zeek::util::pad_size as constexpr, which provides a small performance improvement
Move everything in util.h to zeek::util namespace.
...
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
* origin/topic/timw/nullptr:
The remaining nulls
plugin/probabilistic/zeekygen: Replace nulls with nullptr
file_analysis: Replace nulls with nullptr
analyzer: Replace nulls with nullptr
iosource/threading/input/logging: Replace nulls with nullptr
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
- All timers are now handled by a single global timer manager, which simplifies how they handled by the IOSource manager.
- This change flows down a number of changes to other parts of the code. The timer manager tag field is removed, which means that matching connections to a timer manager is also removed. This removes the ability to tag a connection as internal or external, since that's how the connections where differentiated. This in turn removes the `current_conns_extern` field from the `ConnStats` record type in the script layer.
- This allows the loop to check what the next timeout is and use that as the basis for the timeout of the poll
- This commit also removes the TimerMgr::Tag type, since it causes a name clash with other code in IOSource
And switch Zeek's base scripts over to using it in place of
"connection_state_remove". The difference between the two is
that "connection_state_remove" is raised for all events while
"successful_connection_remove" excludes TCP connections that were never
established (just SYN packets). There can be performance benefits
to this change for some use-cases.
There's also a new event called ``connection_successful`` and a new
``connection`` record field named "successful" to help indicate this new
property of connections.